Editorial Has potential
Broken Provinces is an ambitious medieval fantasy roguelike that builds on the worn formula of games like Degrees of Lewdity, centered on a clothing-destruction and public-exposure fetish executed with genuine care. The destruction system is thorough—hats, shoes, weapons, everything tears realistically through combat, environmental hazards, NPC pranks, and defeat scenes—and the world feels alive, with NPCs reacting to each other and the character's state of undress in ways that enhance the humiliation fantasy. However, the game is in rough alpha: save corruption after the waitress job, stat gains not persisting, guards unable to remove cuffs, event spawning on illogical tiles, punishing difficulty spikes in the countryside, and healing skills that won't level despite the code appearing to support them. The developer is responsive and patching actively, but multiple systems are either broken or half-implemented, and the nested-map interface (towns as maps containing buildings as maps) frustrates players who want faster navigation. The core idea and execution of the fetish content are worth the effort for the target audience, but you will hit gamebreaking bugs and unfinished systems.
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