Editorial Has potential
Black Incense presents an ambitious, text-heavy narrative game with strong writing and art that has earned genuine appreciation from players who connect with its slow-burn storytelling. The first release was substantial—100,000+ words of content—and reviewers praise the narrative depth and visual quality. However, the game has stalled: the developer announced an indefinite hiatus months ago, citing health issues, while leaving payment channels open. This has split the community. Some players are patient, citing real-world hardships and comparing the dev favorably to other creators with sparse update schedules; others view the pattern as a red flag common to abandoned projects, where initial ambition outpaces follow-through. Community feedback is divided between genuine goodwill and skepticism about whether development will resume. The game itself, as it exists, is well-crafted for those who enjoy narrative-first experiences with minimal animation—but its future is uncertain.
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