Description
A slow-life simulation game set in mid-19th century England. The protagonist's elderly maid departs, and days later a young maid—claiming to be her granddaughter—arrives at his door. Unable to refuse her plea of having nowhere else to go, he finds himself cohabiting with this naive but earnest maid eager to improve her skills. The gameplay focuses on interaction and daily routines: build affection through conversation and dates, give gifts, or pursue sexual encounters. The maid's mood and dialogue adapt to the player's choices, and different playable approaches unlock varied sexual scenes. The game features a branching story where aggressive or forced actions lead to bad endings, allowing for multiple playstyles across an ongoing slow-life narrative.
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